For Neverwinter Nights 2 on the PC, a GameFAQs message board topic titled 'Campaign (or noobie) - friendly builds:'. Localleadplan.com is not affiliated with Keynetics Inc. In any way, nor does Keynetics Inc. Sponsor or approve any Localleadplan.com product. The Enhanced Power Attack ability of the Frenzied Berserker, which works best with two-handed weapons, will increase even more the critical hit damage inflicted by the build. Supreme Cleave from the Frenzied Berserker will mean two follow through hits on the next target after striking a killing blow.
- Apr 02, 2018 Neverwinter Nights. Up so fast in the normal campaign that its silly at times. Across that people get too obsessed with things like the 'best build' when in.
- Neverwinter Mod 18 Best DPS Class. Below is a list of Neverwinter’s DPS classes. Saying which class is definitely the best at something is very difficult though, and in the end, it comes down to a lot of factors like gear, builds and player skill. Barbarian: The Barbarian is a strong DPS class in Neverwinter, due to their survivability.
- Re: Neverwinter nights character builds I'd recommend a Fighter/Rogue ratio of somewhere between 1:1 to 2:1. Max your Tumble skill (adds to your AC, even when you're wearing plate).
Personally, I found the Neverwinter Nights 2 campaign (about to finish it and start Mask Of The Betrayer) much more enjoyable by playing a character that can:
1. Fight in melee - because you often encounter groups of enemies up close; like they turn hostile after a conversation and because you don't have to rest after every encounter to replenish your spells.
2. Open locks, detect and disarm traps and identify items - because unlike in Neverwinter Nights, items in chests will brake if you bash the chest open; because it's so much more convenient to not always having to switch characters every time you encounter a chest/door/trap and because you are not forced to restrict your party to those companions who can perform those tasks.
3. Use diplomacy or another talk skill - because the game only let's your main character do all the talking anyway.
I'm not sure how much of this is true for Mask Of The Betrayer, but I think I'll stick to those guidelines if I decide to make a new character for that expansion.
Actually, a cleric with the knowledge domain should probably also have an easy time, since they can do everything well - cast offensive spells (implosion, hammer of the gods), fight (cast extended 'divine power' to turn yourself into a fighting machine), heal, cast defensive spells, open locks ('knock' spell from the knowledge domain), find and disarm traps ('find traps' spell) and has diplomacy and lore as class skills.
On the other hand, I've heard that playing a spellcaster in Mask Of The Betrayer is not really recommend for a first playthrough, since you don't/can't rest as often as in the original campaign.
Bottom line: Play a class whose playstyle you enjoy the most.
For example, in the past I haven't had much fun playing clerics (like the one I posted above), despite them beeing very powerfull and despite me liking the flavor of the class, simply because I don't like having to rely on buffs and having to recast them after every rest. It's worse for arcane casters, so I stick to martial classes most of the time and have way more fun, even if they sometimes can be a bit weaker in comparison.
Neverwinter Nights 2 Character Builds
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Neverwinter Nights 2 Best Build For Campaign Ps4
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